

The player can walk, run, creep, and push rocks as locomotion. Throughout the game, the player faces a variety of hostile animals, such as snakes, gorillas, bats, and others, who will hurt the player if they tread too closely. When an enemy attacks, the bubble indicating their mood above their head changes. The player starts out at 3 HP, which is upgraded at certain points in the game up to 8 if all of them are depleted, the player has to start over from the last save point. The player can stun enemies by barking/meowing behind them, which can be held down for a longer effect (in the dog's case, it will turn their bark into a howl), or by throwing pebbles against them. Bubbles appear above friendly non-playable characters as well to indicate that they need the player's help for a task.

The player can explore 14 locales in the game, including the beach "Dolphin Coast", lake "Lappy Lake", forest "Whisker Woods", and so on. Not all of them are open for the player at the start, requiring specific tasks to be completed first.
